Friday, September 8, 2017

Brave New Worlds of Horror

Brave New Worlds of Horror is a Halloween event very much like Halloween Horror Nights, Howl o Scream and Knotts Scary Farm. With haunted mazes and scare zones that guests will brave through and encounter creatures from their nightmares. 


Icon: The Toymaker
Henrik Coppelius was once a humble wood carver who made figurines that were so life like and would sell them at the market place. His creations were successful to children with his new fortune, he built himself a toy shop. He was prosperous man, but he lacked on thing in his life for he had no children. His wife died in child birth, along with his first born child. He used his carving skill to help cope with the lost of his loved ones, which also caused him to decent into madness. Eventually reports of children went missing with life like dolls in their places. Suspicion fell on the toymaker, as an angry mob set fire on the Coppelius's workshop, trapping him and his creations. Many believed the Toymaker survived the fire and still worked to bring his creations to life again. 


Houses 
Toy Maker's Den


Coppelius has been working hard to recreate the family he never had, by assembling the bits and pieces of his victims. Try to escape his dollhouse of horrors with his abominable toys and playthings.

Voodoo Plantation
The once opulent Shadyoaks plantation had been a site of a massacre one Halloween night in 1847, when a servant girl, Brijit, risen the dead to avenge the wrongs she had suffered from the family. Now the undead still prowl the swamplands awaiting to give orders from the Voodoo Queen.  

Hotel Hell
It has many years since the Hotel Hellmont has closed it's doors to the public, after a series of tragic events of murders and suicides that plagued the hotel. Now the souls who once checked in can never check out.


Lovecraft: Mouth of Madness
Step into the pages of Lovecraft's work and into a world of ancient horrors that lurk beyond the cosmos that will lead you to the point of madness. 


Blood Ruins
A team of archeologists have uncovered an forgotten temple, unleashing the evils that lurk within.


Fright Factory 
Explore an abandoned prop warehouse that once housed state of the art animatronics of lifelike monsters, until a lighting storm brought them to life. 


Dead Waters: Here Be Monsters
Travel through the depths of an underwater netherworld of lost souls, sirens and creatures from the deep.


Suicide Forest
For many years, the forest was place where many souls took their lives and condemned to wander through the dense wilderness. Try not to stray from the path or the tormented spirits will tempt you into suffering the same fate.  



Scare Zones

Festival of Souls 
Lose yourself in this macabre celebration where life and death mingle in this procession of souls.

Black Forest
 Walk down the path less traveled and into a dark forest home to creatures that existed in legend, waiting to lure unexpected travelers to their not so happy ending. 

Cyber Space 
Set in a dystopian society overruned by cyborgs, mad scientists and alien empires.

London After Midnight 
Step through the streets of old London, and come face to face with Jack the Ripper, My Hyde, Sweeney Todd and many more. 



Friday, September 1, 2017

Ken Anderson's Haunted Mansion

This is what would Ken Anderson's original concept for The Haunted Mansion as a walkthrough haunted attraction with new enhanced special effects.

Among the hustle and bustle of New Orleans Square, lies a derelict 19th century manor house that invites the brave or rather foolish to venture into the halls of this old house. 

Guests will begin their tour through a ruined courtyard filled vegetation overgrown or dead, statues that seem to come to life and interact with guests, a fountain that tricks with water, and ravens perched on trees that seem to keep on eye on guests. Before guests can enter, one might see a silhouetted figure in the upstairs windows.

A servant in 19th century attire opens the door and ushers guest into the foyer that seems to be well kept despite the exterior is in state of disrepair. The servant points to a painting of a stern yet regal looking sea captain on the fireplace mantel. 

"Welcome to the historic Gore Mansion, it was built in 1810 by Captain Bartholomew Gideon Gorelieu or Captain Gore as he was called in his days when he sailed the seven seas for his bloodthirsty reputation. For it was rumored that he was notorious pirate. He purchase this plot of that the house stands to this day. It was a wedding present for his bride to be Priscilla. Despite the warring from the townsfolk that it was an Indian burial ground, but Gore didn't believe in such nonsense."

With that the entire room is consumed in darkness, only for a few seconds to be relit as the room transform into a state of neglect. The servant seems to have disappeared and the painting of the sea captain morphs into a pirate as a disembodied voice rings through the room. 
"So you really want to known what happen on the fate night? Well go ahead, and see for yourselves." 


With that a secret passageway opens within the walls to hallway lined with portraits that morph ghoulish images as guests pass by them.  

Guests will then find themselves Captain Gore's study, a room furnished with artifacts and curious from around the world. 
The servant reappears from a hidden panel. "Aside being a pirate captain, he was also a collector of many strange antiquities from the far conners of the globe to furnish his home."
At the left side of the room is a antique harpsichord, when the moonlight hits a ghostly woman can be seen playing a haunting song. Could this be the ghost of Pricilla? Soon the room starts to come to life, books fly off the shelves, mummified hands try to open a sarcophagus, and man eating plants are fighting over their meal. "Come along now, the spirits are become restless of our presence."

The servant will escort guests to a staircase that will lead them to the second floor.
Guests will find themselves in a lofty attic filled with crates, artifacts, and bric-a-brac all collecting dust.
 "It happened on that fate full night in 1810, on the eve of the wedding. Captain Gore was on a sailing voyage, leaving Priscilla to wait for him and prepare for the wedding. His one request is never go to the attic, however Priscilla's curiosity go the best of her and against her intended's wishes it was here that she found an old sea chest. Pry it open she found the truth of her future husband's true nature as the infamous Captain Bloody Bart."


While the servant narrates, the spirit of Priscilla can be seen wandering the attic with a candle as her only source of light. She opens the chest to find a content of jewels, but unbeknownst to her a shadowy figure looms over her. The entire room becomes pitch black followed by an ear pricing scream. The room relit to find out that a struggle has occurred with everything overturned, and the servant has vanished again. A panel opens to a hallway.

Guests will enter a bedroom where poltergeist type activities occurs within the room. The bed vibrates, furniture starts to move by itself, and ghostly spirits roam around the room. The servant reappears again and narrates.    
"After Priscilla's discovery of her husband's secret life, Gore murdered her and the wedding guests in one singe night. After that ghastly night, Gore became tormented by the souls of his victims and drove him to madness. So he took his life so he can join his bride in the after life."

The ceiling becomes transparent as the body of Captain Gore can be seen swaying from the rafters of the attic with a noose around his neck.

The servant will then lead them to a hallway with a large window that overlooks a swampy graveyard, where ghostly spirits rise from their graves. 


The servant will assemble guests to a balcony overlooking a grand dinning hall, all decked out in what appears that wedding feast once took place a hundred years ago, with withered flowers, tattered banners, and a molded wedding cake.  


Soon many spirits start to materialize out of thin air as they seen dancing, feasting and mingling with each other. Some of the ghosts can be recognized by the guests from history and fiction; such as The Phantom of the Opera, Jean Lafitte, King Tut, Anne Boleyn, Blackbeard the Pirate, Marie Laveau, Bloody Mary, Jacob Marley, Vlad Tepes (aka Dracula), Lucretia Borgia, Jack the Ripper and so on. The storm builds to a climax as "all hell seems to break loose" and the wild ceremony is cut short as the balcony's floor starts to vibrate and collapse under guests feet. The servant will guide guests to an elevator that will take them to the lower leave of the basement.

Guests will then enter a sub-terrain basement filled with dripping water sound effects. A skeleton in a tattered dress can be seen chained to a conner in the wall. Could this be what happened to Priscilla? 

Suddenly, the ghost of Captain Gore manifests in a curtain of mist. "You fools think you can leave my home and live to tell the tale of my secret? No one leaves this house alive!" Eventually, the spirit of Priscilla appears and rushes through the Captain as he devolves into a puddle of water. Guests will then ascend to an uphill ram and make their way through a cemetery with tombstones with epithets of  the houses guests that attended the wedding. 

Thursday, July 6, 2017

Ship of Screams part 2

Guests decent into the barnacle encrusted engine room, the motors and  gears starts to come alive as transparent workmen warn guests to be careful from suffering the same fate as they did.

Inside the kitchen comes to life where the stove lights up as a great big cooking pot is stirred by invisible hands, pots and pans clang from the ceiling above.

In the crew's quarters, a group of skeletons can be seen playing a game of poker that seems to be going on for ages. 

The raft windings its way through the storage area as it doges falling crates. 

Guests then find themselves in an infernal boiler room, where the work men open the furnace as hot air blasts through them as the raft starts spinning out of control.

The rafts starts to joins other rafts as it spins through a vortex of water and lost souls that seem to be reaching for a light at the end of the portal. With a blinding flash of light, the room goes completely dark. Here the rafts unload to the docks where guests depart from their voyage.  

Thursday, June 22, 2017

Ship of Screams Part 1

Ship of Screams is a haunted house type dark ride with a trackless system. Set in an cruise liner,  where guests encounter the lost souls who perished at sea on the S.S. Leviathan. 

The S.S. Leviathan stands dominant in the port, emerged from it's watery grave for over 80, 90 or 100 years. Barnacles and rust seems to cover the ship. Guests will ascend to an escalator where they will enter the ship. They walk through a short hallway where a cast-member dressed in old fashioned navy clothes that will escort them into the pre show.

The pre show room is an octagonal shaped with the portrait of a sea captain of the ship. The room and portrait goes under a strange metamorphosis. Thunder clouds start to form and the waves thrash violently, while the wallpaper starts to peel, so too dose the portrait of the Captain changes into a ghastly version of his former self. Lighten from the windows flash, the room the is engulfed in darkness but returns back to normal. Expect for the portrait.    

Guests will emerge from the pre show and into the grand staircase, once full of splendor now in neglect and despair. Here guests will board life boat rafts that will take them into two separate sections of the ride that will take them to the upper  and lower decks of the ship 

Upper Decks 


Entering the flooded 1st class hallway, it is lined with closed doors and portraits. Door knobs and handles twist, shake, and bang by unseen hands; as if someone or something is trying to get out. 

Paintings and antique photographs morph into macabre images of ghouls and monsters. 


Near the end of the hallway, a ghostly figure can be seen hovering over a large body of water and vanishes before our eyes. 

Inside one of the bedroom, four poster canopy bed shakes and moves by itself by a shadowy figure jumping by the lamp light as a child's laughter can be heard. 

The ships lounge is full of ghosts socializing with one another. A group of ghostly women are sharing a cup of tea, while a spectral musician can be seen playing on the grand piano.  

Transparent dancer waltz and float on the ballroom dance floor as band plays a rather macabre melody, so to does the raft spins as it seems to join the party.  

Rhine River Cruise

The Rhine River Cruise is a boat ride  based on the early concept for Epcot's World Show Germany Pavilion, that will transport guests into iconic locations of Germany.

Guests will wind their way through a medieval gothic hallway of a medieval castle with hanging banners and coat of arms. Guests will then board on the boats. 

The boat glides through the Medieval town of Heidelberg.

Guests will pass through the festivities of Oktoberfest pavilion, as towns people sing, dance and feast. 

In a Alpine village, the room temperature will feel like it's freezing inside as snow falls from the ceiling. 

The boat then gild through the dense Black Forest, here guests can spot various characters from fairy tales from the Brothers Grimm. 

In the clearing a cottage comes into view that seems to be made of cookies, gingerbread, and candies. Hansel and Gretel can be seen making a meal from the cookie shingles, while the man eating witch can be seen peeping in the windows.

One can see Little Red Ridding Hood talking to the wolf that she is going to Grandmother's house. 

The tall tower from Rapunzel stand dominant in a clearing, with her golden hair blowing in the wind.

On a hill stands Snow White in the glass coffin as the Seven Dwarves stand in a sim circle mouing over her.

Cinderella can be seen sitting in under the shade of a tree beneath her mother's grave. A beam of light hits her and her rags turn to a splendid ball gown.  

The finale room displays the iconic Castle Neuschwanstein, home of the mad King Ludwig.